This is Broken Tank Sim, a top-down shooter where you defend yourself from buzzsaws by shooting them by shooting them and running away. However, when you can shoot and when you can move are Out Of your Control! 

When you can move, you move towards the mouse. When you can shoot, you shoot towards the mouse.

It was developed in collaboration with ItsInTheSystem. We also had major help from the emotional support balloon. 

The game was developed in Unity, we used Piskel for the graphics, BFXR was used for the sound effects, and the music was made in Beatwave. 

Our plans for updates are score, an indicator for when you are going to start or stop shooting, volume settings, more enemy types, and some walls within the arena.

Comments

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Way. Too. Hard

What makes it hard?

All it needed was more enemies and a score system and it would have had more replay value.

we wanted to add that but then time passed

I really like the controls of the character and I think if you expanded the type of enemies in the game and added a score, it would be even more fun to play!

We wanted to do both but then time passed

Fun! but I wish enemies's movement is more fluent

what do you mean?

They are moving like I am lagging while I was playing the game

i think that might be a lag problem on your end, we never experienced this in development

Super fun but I wish it tracked my score

we wanted it to but ran out of time

Interesting game

thanks!

I liked it but a couple time I had the buzzsaws spawn on top of me.

i'm not sure how you managed to do that. they are supposed to only spawn in the corners and can't spawn in the nearest corner

It was fun. I would like some volume options. Also, it becomes a little predictable after a while.

we might add more stuff eventually. thanks for the feedback though!

Pretty fun game! Catchy soundtrack and still nicely playable even with the 'Out of Control' theme being implemented so nicely. Awesome!

thanks for the feedback!